Loading…
GI2016 has ended
Building on last year’s success, GI 2016 will again include an Invited Speaker Series, featuring an additional seven dynamic speakers from graphics, HCI and visualization. These talks will be in addition to the two keynote speakers, and the three award talks from winners of the 2016 CHCCS Achievement Award and the 2015 Bill Buxton and Alain Fournier Ph.D. Dissertation awards.

View a map of the conference venues
Thursday, June 2 • 16:00 - 16:45
CHCCS Achievement Award Talk: Michiel van de Panne
CHCSS Achievement Award Talk
Session Chair: Marilyn Tremaine

Skilled Simulated Human and Animals: Almost there! — Michiel van de Panne (University of British Columbia)

Modeling human and animal movement remains a challenge for all applications of computer animation, including training simulations, virtual reality, games, and film. The common fall-back solutions still use motion-capture, keyframing, and carefully-crafted procedures to stitch motion clips together. We need to do much better: solutions should be principled, scalable, and generate motions that are indistinguishable from reality. As a significant step in this direction, I'll explain some of the most recent physics-based models of movement and showcase their capabilities.

I'll also describe open problems and a number of "grand challenges" that could help drive progress in this area in the coming years. Lastly, I'll philosophise a bit about the ever-growing complexity of scientific models and what it means to "understand" them.

Thursday June 2, 2016 16:00 - 16:45 PDT
BWC B150 Bob Wright Centre, University of Victoria

Attendees (3)